A
ntic
: limited peers (usually older), less social interaction, hands-on training, skilled
and experienced trainers, real-world experience, great for resume, outside-the-box thinking,
immediate employability
other:
Technology in the Classroom
D
c
: smartphones, tablets, laptops/notebooks, smartboard, e-books/e-readers, scanners,
digital dictionaries, translation apps
Impacts
:
positive
— access to more and unlimited information, speed, interactive learning (with
learning, multi-media skills, multi-faceted (audio, video), increased engagement as student more
interested, easier collaboration, adaptability to changing world, ready for the labour market that
is increasingly digitized and automated
negative
— creates distractions for younger students, ADHD, dangerous as the internet is full
of inaccuracies and false information, Wikipedia, plagiarism, cheating, teachers and students
become lazy as dependence on tech grows, addiction, lose skills (handwriting, spelling, grammar,
research, basic math), cyberbullying, increase costs for schools (teacher training, equipment,
maintenance, tech support, IT staff, etc.) means rising tuition costs and fees
both
— instant gratification for students and teachers; teaching aid, requires training, replacing
printed materials (books, magazines, newspapers)
a n a n o
n
: parents lag behind their children in terms of usability, may need to pay for
extra tutoring, getting harder to control what kids see online (especially if kids know more than
parents), discipline, safety (cyberbullying, predators, scammers)
other:
Teacher
ua ti
: patience, motivation, inspiration, care, empathy, thirst for knowledge, eagerness,
guidance, counselling, good listeners, passion, objective
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