and interesting. Paradoxically, play is a serious business because it activates the
imagination, which is one of the lynchpins of Mind Mapping. If you find
yourself getting stuck or frustrated at any point, take a break and come back to
your Mind Map later. (See
Chapter 4
, “Solution Finding”, for more guidance.)
Or start another one, perhaps from the quiver of Mind Maps offered in “The 99
Applications” in
Chapter 5
(see
page 159
). Mind Mapping is most effective
when undertaken in bursts of about 20 minutes.
Mind Mapping is not about “success-and-failure”, “do-or-die” rigid thinking per
se, and nobody is going to judge you on your results (unless you enter the World
Mind Mapping Championships!). There are certain Laws that will help you get
the most out of Mind Mapping and enable you to create particularly powerful
Mind Maps. The notion of Laws could perhaps seem counterintuitive at first
when it comes to creativity and the generation of ideas; however, these Laws are
designed to support your thinking with a structure, allowing it to flourish rather
than to get tangled up and flounder.
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