ISSN 2707-1642
102
Learn English Vocabulary
4
2
1
1
4
3
4
4
23
2.88
Grammar Apps
English Grammar Ultimate
4
2
1
1
4
3
4
3
22
2.75
English Grammar Test
4
3
3
2
4
3
4
3
26
3.25
Mean Scores by Dimension
3.83
2.25
1.33
1.58
4.00
2.33
4.00
2.92
Curriculum Connection -
The mean score for Curriculum Connection is 3.83 out of 4.
Eleven of the twelve apps scored 4 because of having a strong
connection to the targeted
curriculum. These eleven apps provide ample practice in developing skills related to the
curriculum.
Authenticity -
The mean score for Authenticity is 2.25 out of 4. Just one of the twelve
apps received a score of 4. This high score was based on how the targeted skill was practiced
in an authentic format. Two apps received a score of 3 as the
skill was practiced in an
artificial format. Eight apps received a score of 2 because only some their aspects are
presented an authentic learning environment. And, one app received a score of 1because the
task is presented in an isolated format.
Feedback -
The mean score for Feedback is 1.33 out of 4.0. Two apps received a score
of 0because they did not provide any kind of feedback. Six apps received a score of 1 as the
feedback provided in the app was only limited to correctness of students’ responses. Two
apps received a score of 3 because they provided specific feedback and included a tutorial.
And, two apps received a score of four for providing feedback
that was specific and also
because the feedback was available electronically to both the teacher and the student.
Differentiation -
The mean score for Differentiation is 1.58 out of 4. Eight apps
received a score of 1because they do not offer flexibility in their settings. One app received a
score of 2because it only offered limited flexibility in terms of level of proficiency. One app
received a score of 3because it offers more than one degree of flexibility; allowing students to
adjust settings to meet their needs. And, one app received a score of 4
because it offered
complete flexibility to alter settings.
Performance -
The mean score for Performance was 4.0 out of 4. All twelve apps
received the score of 4 for performing well. This meant that they loaded quickly and that no
issues were found in terms of technological features. Apart from minor delays due to in-app
ads, no glitches or errors were discovered. All twelve apps performed quickly and reliably.
Sharing -
The mean score for Sharing was 2.33 out of 4 Five apps received a score of 1
because users’ product and progress cannot be saved. Five apps received a score of 3 because
the users’ performance can be made available to the teacher yet only via screenshots. Two
apps received a score of 4 because the users’ performance can be saved in the app and sent to
the teacher.
User-Friendliness -
The mean score for User-Friendliness was 4.0 out of 4. All twelve
apps received a score of 4. Each app presented a comprehensible tutorial on how to use the
apps or simple instructions expressed in straightforward English.
In many cases, these
instructions were accompanied by a YouTube video.
Appeal -
The mean score for Appeal was 2.92 out of 4. Four apps received a score of 4
because their design included appealing graphics and sound. Five
apps received a score of
3because they possessed good graphics and sounds. Only one app received a score of 2
because either the sounds or graphics had limited appeal. And, two apps received a score of
1because neither their sounds nor graphics were of quality.
The total number of possible points on LSARR was 32, which represents4 points multiplied
by 8 dimensions. The highest scoring app was
English Grammar Test
, which scored 26,