Unit 16: Digital 2D and 3D Graphics Level: 3 Unit type: Internal Guided learning hours: 60 Unit in brief Learners explore the purpose and characteristics of digital graphics and use software
tools to design and create a digital graphic that could be used in other media products.
Unit introduction Two-dimensional (2D) and three-dimensional (3D) digital graphics are used in a variety of
ways, from basic elements of a user interface to being included in other media products,
such as websites, printed media (such as advertising posters) and computer games.
Good planning, production and manipulation of digital content is essential to ensure that
digital products are consumed by their intended audience and are fit for purpose.
In this unit, you will understand the difference between raster- and vector-based
graphics. You will investigate the purpose and characteristics of different 2D and
3D digital graphics. The characteristics you will explore are technical characteristics,
including how graphics are created and represented in digital form, and the local legal
requirements. You will also explore the impact of the technologies used on the usability
and accuracy of the digital graphics. You will design and develop 2D and 3D digital
graphics for an audience and purpose. To do this you will use specialist software and
hardware to develop the graphics that could be included in a larger media product,
such as a user interface, a website or a computer game.
The visual communication, planning and design skills you gain in this unit will prepare
you for entry to higher education to study a range of degrees. The unit will also help you
when entering an IT apprenticeship or the workplace.
Learning aims In this unit you will:
A Investigate the purpose and characteristics of digital graphics that are an important