Sport and games



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SPORT AND GAMES

Simulation
Simulation games are more realistic than arcade games, with the emphasis being more on realism than on how fun the game is to pick up and play. Simulation games tend to be slower and more accurate while arcade games tend to be fast and can have all kinds of ad-hoc rules and ideas thrown in, especially pre-2000. For example, NBA Jam had only two players on each team and there was a NES game where every bicycle kick performed no matter where in the field it was made the screen flash and ended up as a goal.
Management
A sports management game puts the player in the role of team manager. Whereas some games are played online against other players, management games usually pit the player against AI controlled teams in the same league. Players are expected to handle strategy, tactics, transfers, and financial issues. Various examples of these games can be found in the sports management category.
Multisport
Since Track & Field, games have combined multiple sports into a single game. Wii Sports and Wii Sports Resort are recent examples. Multisport tournaments are becoming the basis for computer games.
Sports-based fighting
Sports-based fighting games are titles that fall firmly within the definitions of both the fighting game and sports game genre, such as boxing and wrestling video games. As such, they are usually put in their own separate subgenres. Often the fighting is far more realistic than in traditional fighting games (though the amount of realism can greatly vary), and many feature real-world franchises or fighters. Examples of this include the Fight Night, UFC 2009 Undisputed and WWE 2K series.
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