large group and usually takes less time. It is best to limit the time for plenary brainstorms, as you
might lose the attention of some participants.
5. ROLE PLAYS
In role plays, participants use their own experiences to play a real life situation. When done well,
role plays increase the participant‘s self-confidence, give them the
opportunity to understand
or even feel empathy for other people‘s viewpoints or roles, and usually end with practical
answers, solutions or guidelines.
Role plays are useful for exploring and improving interviewing techniques and examining the
complexities and potential conflicts of group meetings. They help participants to consolidate
different lessons in one setting and are good energizers.
However, role plays can be time-consuming and their success depends on the willingness of
participants to take active part. Some trainees may feel a role play is too exposing, threatening or
embarrassing. This reluctance may be overcome at the outset by careful explanation of the
objectives and the outcome. Some role plays can generate strong emotions amongst the
participants. It is therefore essential that a role play is followed by a thorough debriefing. This
provides the opportunity for the trainer and the participants to raise and assess new issues.
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