Our theme is to take the story of Star Wars, mainly Episodes IV, V, and VI and use the core mechanics of Half Life 2. Our theme is similar to that of the main character in the movies, Luke Skywalker, but is a customized player.
Most of our game will take place in the first person point of view, However, light saber battles will take place in a free rotating third person perspective, giving the player maximum mobility.
Obviously, when starting out with weapons, play must use aimed attack to strike a target.
Core Mechanic
When becoming more advanced in the game, a player learns “the way of the force” to help influence the weak minded to complete tasks or puzzles.
Exploration is key. A player must navigate the Star Wars Universe in order to complete assigned tasks.
Characters
The entire Star Wars Universe are characters that one encounters during game play.
Luke Skywalker
Princess Leia
Han Solo
Chewbacca
Obi-Wan
Yoda
Rebellion Soldiers
Characters
However, the villainous characters of the Star Wars Universe exist as well.
Darth Vader
The Emperor
Boba Fett
Jabba the Hut
Storm troopers
Weapons
The weapons arsenal is vast and comparable to Half Life 2.
Half Life 2 weapons
Blaster Pistol
Blaster Rifle
Rocket Launcher
Crowbar
Gravity Gun
Weapons
Weapon arsenal for Star Wars:Rise of the Rebellion:
Blaster Pistol
Blaster Rifle
Rocker Launcher
Light Saber
Force Powers
Vehicles
The Star Wars Universe has a vast amount of land and air vehicles.
Land Speeder
Speeder Bike
Snow Speeder
Taun Taun
X-wing
Y-wing
Vehicles
The player can also hijack imperial vehicles:
T.I.E. Fighter
Interceptor
T.I.E. Bomber
Imperial Shuttle
Physics
A complex physics engine is required to make the Star Wars Universe interactive. This physics engine is a key part to not only Half Life 2 but also Star Wars:Rise of the Rebellion.
Conclusion
Through the use of all above mentioned things, this game, though having a completely different narrative than Half Life 2, uses the EXACT Core Mechanic of Half Life 2.