U
NIT
17:
D
IGITAL
A
NIMATION AND
E
FFECTS
Pearson BTEC International Level 3 Qualifications in Information Technology –
Specification – Issue 3 – September 2022 © Pearson Education Limited 2022
240
o
pivot points, including rotation and scaling
o
trajectories, including creating, adjusting and converting paths
o
kinematics, including inverse and forward kinematics
o
animation layers, including combining, integrating and merging layers
o
morphing, including vertex position and interpolation.
•
Impact of the animation techniques and principles on the usability and accuracy of
digital animation and effects products, e.g. movement, body mechanics, composition,
frame rate, animated user interface elements, lightweight coding, improved user
experience, loading speeds, responsive animations, closed captioning.
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