"Экономика и социум" №11(66) 2019 www.iupr.ru
52
УДК 004
Khomidov M. E.
Rustamov M. M.
Goipov E. A.
Department of Biological Physics, Informatics
Medical Technology, ASMI
Uzbekistan, Andijan
METHODS OF CREATING AND APPLYING INTERACTIVE TRAINING
IN COMPUTER SCIENCE LESSONS
Annotation: Interactive teaching methods create didactic conditions for
students to experience success situations in the learning process. They realize the
creative potential of students, activate their cognitive activity. This article is a study
of the methods of interactive learning and development of lessons using them in an
informatics lesson.
Keywords: method, interactive method, didactics, dialogue, computer science
Currently, the modernization of the education system is underway, which
opens up new horizons and learning opportunities. To the professional competence
of teachers, new, increased requirements are beginning to be presented. The teacher
is given the task of educating a fully developed, prepared for life and interaction in
the modern information society personality. This problem can be solved only by
that teacher who owns modern pedagogical and information technologies. At the
heart of modern innovative technologies is student-centered learning. In the practice
of teaching a foreign language, personality-oriented technologies are applied, which
include interactive learning technology.The urgency of the problem today, the
school is faced with the task of creating favorable conditions for the organization of
educational activities in such a way as to provide personality-oriented learning with
the greatest motivation for learning and the maximum preservation of the health of
each child. One of the solutions to this problem is the widespread introduction of
interactive teaching methods in the educational process.Interactive teaching
methods. They are based on the process of game interaction, or the mechanism of
interaction (translated from English means “interaction, impact”). Interactive
methods are understood as a system of rules for the interaction of a teacher and
students in the form of educational games and situations, providing pedagogically
effective cognitive communication. The content of the interactive impact of teachers
and students in the educational process in the school environment is a programmed
educational material.A dialogue is a conversation of two or more persons. The main
unit of dialogue is dialogic unity - a thematic union of several replicas, which is an
exchange of views, each of which depends on the previous one. The so-called code
of communication relationships affects the nature of the replicas. There are three
main types of interaction of dialogue participants: dependence, cooperation and
equality.
Any dialogue has its own structure: the beginning - the main part - the ending.
The dimensions of the dialogue are theoretically unlimited, since its lower boundary
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