My future job and responsibilities



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My future job and responsibilities
My Future Job Nowadays, there are multiple of choices about the future job and people are independent to choose. Some children now have a dream of their own future job. One wants to be a doctor, other wants to be an engineer, other wants to be a teacher and so on. I think when one gets older and moves on the levels of education, it becomes not easy to choose the future job. More thinking comes about making the right choice and setting the criteria of choosing. I have thoughts about my future job, where I can express myself and become successful to be able to use my initiative, feel freedom and independent, gain self-satisfaction and get well-paid. Moreover, I want to have an excitement and interest rather than a routine job. I want to start my job as teacher, which I believe that it is an important job. It is connected to the humans’ mind that makes them different from all other creatures. It is also considered one of the oldest careers that known by the human. One of the main objectives in my future job is the continuous development and getting more different and higher positions, that will be more challengeable and exciting and give the chance to be more initiative. I want to be a successful in my future job, active person toward the development of my country and useful to my family to make them proud and happy. Now, I am studying hard to get more knowledge and gain different skills to meet my objectives.

Steps of programming  


Before going on to discuss the five steps of creating a program it is important to determine what exactly a program is. A program is a list of instructions that contain data for a computer to follow. Different programs are written with different languages. An editing program is made with a different programming “language” than one that uses graphics. Some well known programming languages are COBOL -business, BASIC -language, and – C which is used in science.
Programming is complicated process, below is general overview of this 5 step procedure.
Contents
1 Clarify Programming Needs
2 Design the Program
3 Code the Program
4 Test the Program
5 Document and Maintain
Clarify Programming Needs
Knowing the objective is the first consideration. Is it a payroll or editing program? Knowing who the end user will be is also important. Determining the inputs and outputs is next. How will the program operate and what data is needed to make it happen. After this has been decided feasibility is the next consideration. How many programmers will it take, is the project within budget, does the project have a realistic outline. Finally, if the project is a go, then one must take measures to ensure the project is properly documented and analyzed.
Four mini steps:
Clarify desired processing
Double – check feasibility of implementing the program
Document the analysis
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Design the Program
Programs use algorithms which are like equations that tell the computer what task to perform. The aim of the programmer is to create algorithms that are clear and simple. Algorithms are expressed first in logical hierarchical form known as modularzation. Using modules or (a complete thought) the programmer creates a logical thought process for the computer to follow. After that the program is broken down in greater detail using pseudocode. Pseudocode uses terms like if, else, and, then to relate the programs rules to the computer.
Two mini steps:
Determine program logic through top down approach and modularization, using a hierarchy chart
Design details using pseudocode and/or flowcharts, preferably involving control structure.
A module, a processing step of a program, made up of logically related program statements.
A hierarchy chart, which represents top-down program design, explains the main purpose of the program.
Pseudocode, a way of designing a program which uses normal language statements in order to describe the logic and the processing flow.
Program flowcharts, graphically shows the detailed series of steps
Three control structure: Edit
Sequence control structure – No decision making
Selection control structure –
Loop control structure/Repetition or Iteration Structure
Code the Program
After the program has been designed it must be coded or written. Using the pseudocode and logic requirements from step two an appropriate programming language must be selected. As stated in the introduction, coding languages differ in specifications and usability. Once the appropriate code language has been chosen, it is imperative that the programmer follow the syntax rules with as little deviation as possible in order for the program to have high accuraccy.
Two mini steps:
Select the appropriate high-level programming language
Code the program in that language following the syntax carefully
Test the Program
After the program is written it then enters the programming debugging and testing phase of the Program Development Life Cycle (PDLC). During this time the programmer will be looking for errors in both logic and syntax, as well as exploring other areas that may cause the program to either not work properly or to not run at all.
This process is a lengthy and tedious one, oftentimes consisting of up to 50% of a program’s time in development (Morley 523). However, with a careful eye paid to program design and coding the amount of time spent debugging can be cut considerably.
As stated, debugging will uncover errors in both logic and syntax. Syntax errors will prevent the program from executing. They can be such simple things as misspelled words or can involve breaking the syntax rules of the programming language used.
On the other hand, logic errors will allow the program to run but will provide incorrect results. Errors of this kind may consist of merely using the wrong relational operator or other, larger, mistakes in writing formulas.
Once the programmer locates the errors they are then fixed and the program is run again. This will happen multiple times, often called “execute, check, and correct” (526), until the program runs flawlessly.
The program will then enter the testing phase.
The Bug hard at work inputting errors.
Testing the program comes in two phases, alpha and beta.
Alpha testing is the process of reading through the program in search of errors in logic. The second step is to run a diagnostic program to search for syntax or input errors.
Beta testing involves using the program in the real world to see if it contains any bugs or other deficiencies.
Document and Maintain
Documentation should be ongoing from the very beginning because it is needed for those involved with program now and future. Upon completion User Documentation for commercial use, Operator Documentation for people who run computer systems, and Programmer Documentation for programmers charged with maintenance.
Four mini steps:
Write user documentation
Write operator documentation
Write programmer documentation
Maintain the program

Types of networks

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