U
NIT
17:
D
IGITAL
A
NIMATION AND
E
FFECTS
Pearson BTEC International Level 3 Qualifications in Information Technology –
Specification – Issue 3 – September 2022 © Pearson Education Limited 2022
248
For Pass standard
, learners will explain the purpose of, and local legal requirements
for, different digital animation and effects products. For example, learners may explain
that the purpose of a background animation in a website is to add excitement and
movement and that one of the local legal considerations is copyright.
Learners will explain the technical characteristics of animation and effects products,
including techniques, principles, and hardware and software tools, which were probably
used to create the digital products. Their explanation will cover how the technical
characteristics affect the finished products. For example, learners may explain that
characters in 3D animations are digitally modelled on a screen and fitted with a skeleton
that allows the animator to pose the character in certain key frames and then the
computer performs a ‘tweening’ animation to interpret the movement in each frame
between the key frames. The evidence will also explain how file formats affect digital
animation and effects products and how these can be used.
Overall, the evidence will be well structured with some use of appropriate technical
language, although there may be some inaccuracies with terms used and it may be basic
in parts. Some parts of the evidence may be considered in greater depth than others.
For example, if present, any explanation of how the technical characteristics impact on
their usability and accuracy will be limited.
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