Connected Play in Virtual Worlds: Communication and Control Mechanisms in Virtual Worlds for Children and Adolescents



Yüklə 2,65 Mb.
Pdf görüntüsü
səhifə16/21
tarix22.10.2023
ölçüsü2,65 Mb.
#159801
1   ...   13   14   15   16   17   18   19   20   21
mti-05-00027

Figure 7.
Screenshot of a 
Roblox
game “Shouting Simulator” in which the first author (the avatar 
with red hair) can click on an icon to shout, “oof,” to communicate with other players, in addition 
to using the free chat. 
4. Discussion 
In this study, we established a method for evaluating large-scale VW platforms con-
cerning features that enable and/or restrict communication and play in online virtual en-
vironments for players ranging from young children to adolescents. We applied a three-
step analysis to offer a comprehensive assessment of existing platforms and in-depth fea-
ture analysis for selected platforms. In the first step, we used six major thematic categories 
of information (player, developer, gameplay, communication and moderation, social in-
teraction, parental controls) to provide a historical evaluation review of popular VW plat-
forms for youth across different stages of childhood and early adolescence. In the second 
step, we used three levels (low, moderate/scaffolded, high) to evaluate two specific types 
of features—communication and moderation and parental control—and provided an 
analysis of 10 core platforms to compare and contrast three degrees of freedom for young 
players to communicate and play. These categories address the complexity of customized 
parental control features. Analysis of in-game player communication and parent control 
features revealed complex design considerations regarding how developmental age, 
game genre, and developer background can all influence the ways player communication 
and parental controls are customized across platforms. Lastly, we represented examples 
Figure 7.
Screenshot of a
Roblox
game “Shouting Simulator” in which the first author (the avatar
with red hair) can click on an icon to shout, “oof,” to communicate with other players, in addition to
using the free chat.

Yüklə 2,65 Mb.

Dostları ilə paylaş:
1   ...   13   14   15   16   17   18   19   20   21




Verilənlər bazası müəlliflik hüququ ilə müdafiə olunur ©azkurs.org 2024
rəhbərliyinə müraciət

gir | qeydiyyatdan keç
    Ana səhifə


yükləyin