Games People Play


Thesis : Nobody ever does what I tell them. Ann: Alleviation of guilt. Roles: Helper, Client.  Dynamics



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Games People Play The Psychology of Human Relationships by Eric Berne (z-lib.org)

Thesis
: Nobody ever does what I tell them. Ann: Alleviation of guilt. Roles: Helper, Client. 
Dynamics
: Masochism. 
Examples
: (1) Children learning, parent intervenes. (2) Social worker and client. 
Social Paradigm
: Parent-Child. Child: "What do I do now?" Parent: "Here's what you do." 
Psychological Paradigm: Parent-Child. Parent: "See how adequate I am." Child: "I'll make you feel 
inadequate." Moves: (1) Instructions requested—Instructions given. (2) Procedure bungled—
reproof, (3) Demonstration that procedures are faulty—Implicit apology. 
Advantages
: (1) Internal Psychological—martyrdom. (2) External Psychological—avoids facing 
inadequacies. (3) Internal Social—"PTA," Projective Type; ingratitude. (4) External Social—
"Psychiatry," Projective Type. (5) Biological—slapping from client, stroking from supervisors. (6) 
Existential—All people are ungrateful. 
3 INDIGENCE 
Thesis
. The thesis of this game is best stated by Henry Miller in The Colossus of Maroussi: "The 
event must have taken place during the year when I was looking for a job without the slightest 
intention of taking one. It reminded me that, desperate as I thought myself to be, I bad not even 
bothered to look through the columns of the want ads." This game is one of the complements of 
"I'm Only Trying to Help You" (ITHY) as it is played by social workers who earn their living by it, 
"Indigence" is played just as professionally by the client who earns his living in this manner. The 
writer's own experience with "Indigence" is limited, but the following account by one of his most 
accomplished students illustrates the nature of this game and its place in our society. 
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Miss Black was a social worker in a welfare agency whose avowed purpose, for which it received a 
government subsidy, was the economic rehabilitation of indigents—which in effect meant getting 
them to find and retain gainful employment. The clients of this agency were continually making 
progress," according to official reports, but very few of them were actually "rehabilitated." This 
was understandable, it was claimed, because most of them had been welfare clients for several 
years, going from agency to agency and sometimes being involved with five or s& agencies at a 
time, so that it was evident that they were "difficult cases." 
Miss Black, from her training in game analysis, soon realized that the staff of her agency was 
playing a consistent game of ITHY, and wondered how the clients were responding to this. In order 
to check, she asked her own clients from week to week how many job opportunities they had 
actually investigated. She was interested to discover that although they were theoretically supposed 
to be looking assiduously for work from day to day, actually they devoted very little effort to this
and sometimes the token efforts they did make had an ironic quality. For example, one man said 
that he answered at least one advertisement a day looking for work. "What kind of work?" she 
inquired. He said he wanted to go into sales work. "Is that the only kind of ad you answer?" she 
asked. He- said that it was, but it was too bad that- he was a stutterer, as that held him back from 
his chosen career. About this time it came to the attention of her supervisor that she was asking 
these questions, and she was reprimanded for putting "undue pressure" on her clients. 
Miss Black decided nevertheless to go ahead and rehabilitate some of them. She selected those who 
were able-bodied and did not seem to have a valid reason to continue to receive welfare funds. 
With this selected group, she talked over the games ITHY and "Indigence." When they were 
willing to concede the point, she said that unless they found jobs she was going to cut them off 
from welfare funds and refer them to a different kind of agency. Several of them almost 
immediately found employment, some for the first time in years. But they were indignant at her 
attitude, and some of them wrote letters to her supervisor complaining about it. The supervisor 
called her in and reprimanded her even more severely, on the ground that although her former 
clients were working, they were not "really rehabilitated." The supervisor indicated that there was 
some question whether they would retain Miss Black in the agency. Miss Black, as much as she 
dared without further jeopardizing her position, tactfully tried to elicit what would constitute "really 
rehabilitated" in the agency's opinion. This was not clarified. She was only told that she was 
"putting undue pressure" on people, and the fact that they were supporting their families for the first 
time in years was in no way to her credit. 
Because she needed her job and was now in danger of losing it, some of her friends tried to help. 
The respected head of a psychiatric clinic wrote to the supervisor, stating that he had heard Miss 
Black had done some particularly effective work with welfare clients, and asking whether she 
might discuss her findings at a staff conference at his clinic. The supervisor refused permission. 
In this case the rules of "Indigence" were set up by the agency to complement the local rules of 
ITHY. There was a tacit agreement between the worker and the client which read as follows: 
W. "I'll try to help you (providing you don't get better)." B. "I'll look for employment (providing I 
don't have to find any)." 
If a client broke the agreement by getting better, the agency lost a client, and the client lost his 
welfare benefits, and both felt penalized. If a worker like Miss Black broke the agreement by 
making the client actually find work, the agency was penalized by the client's complaints, which 
might come to the attention of higher authorities, while again the client lost his welfare benefits. 
As long as both obeyed the implicit rules, both got what they wanted. The client received his 
benefits and soon learned what the agency wanted in return: an opportunity to "reach out" (as part 
of ITHY) plus "clinical material" (to present at "client-centered" staff conferences). 
The client was glad to comply with these demands, which gave him as much pleasure as it did the 
agency. Thus they got along well together, and neither felt any desire to terminate such a satisfying 
relationship. Miss Black, in effect, "reached in" instead of "reaching out," and proposed a 
"community-centered" staff conference instead of a "client-centered" one; and this disturbed all the 
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others concerned in spite of the fact that she was thus only complying with the stated intent of the 
regulations. 
Two things should be noted here. First, "Indigence" as a game rather than a condition due to 
physical, mental, or economic disability, is played by only a limited percentage of welfare clients. 
Second, it will only be supported by social workers who are trained to play ITHY. It will not be 
well-tolerated by other workers. 
Allied games are "Veteran" and "Clinic." "Veteran" displays the same symbiotic relationship, this 
time between the Veterans Administration, allied organizations, and a certain number of 
"professional veterans" who share die legitimate privileges of disabled ex-servicemen. "Clinic" is 
played by a certain percentage of those who attend the out-patient departments of large hospitals. 
Unlike those who play "Indigent" or "Veteran," patients who -play "Clinic" do not receive financial 
remuneration, but get other advantages. They serve a useful social purpose, since they are willing to 
cooperate in the training of medical personnel and in studies of disease processes. From this they 
may get a legitimate Adult satisfaction not available to players of "Indigence" and "Veteran." 

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