U
NIT
16:
D
IGITAL
2D
AND
3D
G
RAPHICS
Pearson BTEC International Level 3 Qualifications in Information Technology –
Specification – Issue 3 – September 2022 © Pearson Education Limited 2022
229
•
3D graphic tools:
o
geometric models, e.g. cube, sphere
o
mesh, e.g. vertices, polygons
o
modelling layers, e.g. modify, extend, extrude
o
Non-Uniform Rational Basis Spline (NURBS), e.g. relational modelling, curves,
surface approximation
o
virtual camera, e.g. field of vision, depth of field
o
lighting, e.g. ambient, linear
o
texturing, e.g. creating, loading, applying texture maps, including colour maps,
bump maps, normal maps, displacement maps, specular maps
o
rendering, e.g. scene, size and aspect, image resolution, file size.
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