Microsoft Word types of mobile educational games for children in primary school



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TYPESOFMOBILEEDUCATIONALGAMESFORCHILDRENINPRIMARYSCHOOL



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https://www.researchgate.net/publication/340120432
TYPES OF MOBILE EDUCATIONAL GAMES FOR CHILDREN IN PRIMARY SCHOOL
Conference Paper
· March 2020
DOI: 10.21125/inted.2020.0698
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Margarita Gocheva
Plovdiv University "Paisii Hilendarski"
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Elena Somova
University of Plovdiv Paisii Hilendarski
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Vladimira Angelova
Plovdiv University "Paisii Hilendarski"
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Nikolay Kasakliev
Plovdiv University "Paisii Hilendarski"
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TYPES OF MOBILE EDUCATIONAL GAMES FOR CHILDREN IN 
PRIMARY SCHOOL 
Margarita Gocheva, Elena Somova, Vladimira Angelova, Nikolay Kasakliev 
University of Plovdiv “Paisii Hilendarski” – Plovdiv (Bulgaria) 
Abstract 
Today's children, representatives of the so-called Generation Z, are constantly using the latest 
information and communication technologies in their daily lives (games, training, social 
communication, etc.). They even feel more confident using a mobile device rather than a personal 
computer. In addition, no matter of the environment, games prove a strong motivator in education for 
every generation which is utilized by educators. Therefore, according to the authors, the integration of 
games in a mobile environment is the most appropriate approach to enhance the learning motivation 
of this generation of children. The authors' ultimate research goal is to create a package of mobile 
mathematical games for primary school education and to test mobile applications with 3rd grade 
students. 
The article begins with an argument about the place of games in training and the relevance of different 
types of so-called serious games. This paper presents the views of other scientists on the topic of 
games in the educational process of primary school children, as well as classifications of educational 
games for this age group according to pedagogy specialists. 
With the development of modern information and communication technologies, a number of the well-
known didactic games have been created as computer games. They are successfully used both for 
the realization of cognitive activities and for motivating children to study and support the understanding 
of the educational content. This article presents a study of the sources of educational games for 
Bulgarian children, as well as an overview of the existing educational computer games for children, 
mainly in the Bulgarian language, for mathematics and Bulgarian training. 
This paper offers a reasoned conclusion, about which mobile operating systems should develop 
gaming applications, based on statistics for the used mobile operating systems worldwide and in 
Bulgaria. The results of the study on existing mobile educational games for children are briefly 
presented, and it is found that the number of games in Bulgarian is small while the variety of English 
games is large, which proves inappropriate for children because of the language barrier. 
The article presents a classification of game types suitable for mobile implementation in primary 
school mathematics education. There are 13 types of games available that are suitable for children in 
primary school mathematics, as well as for mobile implementation. Each type is visualized with a real-
life example of a 3rd grade mathematics textbook in Bulgaria. 
An approach for creating a software package with mobile games to support the teaching of 
mathematics students in primary school is presented. The games will be able to be used for self-study 
at home, with children solving tasks by playing on their own mobile device or at school if the teacher 
wishes to use the new technologies in the classroom. This game-based approach for learning through 
mobile games aims to further develop students' mathematical skills and to offer an entertaining 
environment where learning is easier and fun even for children who do not fancy mathematics. 
Keywords: mobile learning games, game-based learning, serious games, mobile applications. 

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